How to Add .Obj File to the Dependencies With Cmake?

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To add a .obj file to the dependencies with CMake, you can use the add_library or add_custom_target command in your CMakeLists.txt file. First, specify the path to the .obj file using the add_library command if you want to build a library from it, or the add_custom_target command if you just want to add it as a dependency. Then, link the library or target to your target executable using the target_link_libraries command. This will ensure that the .obj file is included in the build process and linked correctly to your project.


What commands are used to add .obj files to CMake with add_library?

To add .obj files to CMake with add_library, you can use the command:

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add_library(library_name OBJECT path/to/obj_file.obj)


This command will add the specified .obj file to the build system as an object library with the given name.


How to manage version control for .obj files added to CMake dependencies?

There are a few ways to manage version control for .obj files added to CMake dependencies:

  1. Use a version control system (e.g. Git) to track changes to the .obj files. This allows you to easily revert to previous versions if needed and maintain a history of changes.
  2. Use CMake's ExternalProject module to automatically download and build dependencies. This can help ensure that the correct version of the .obj files are included in the project.
  3. Create a separate repository for the .obj files and add it as a submodule in your project. This way, the .obj files are kept separate from your main project repository but still easily accessible.
  4. Use a package manager like CMake's CPack to package and distribute the .obj files as part of your project. This can help ensure that the correct version of the .obj files are included when building and distributing your project.


Overall, the key is to have a systematic approach for managing version control for .obj files added to CMake dependencies to ensure consistency and reliability in your project.


What is the syntax for adding .obj files to CMake dependencies?

To add .obj files to CMake dependencies, you can use the following syntax in your CMakeLists.txt file:

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add_library(your_library_name OBJECT your_object_file.obj)


This will create a target named "your_library_name" which includes the specified .obj file as a dependency. You can then link this target to other targets in your project as needed.


What is the correct way to include .obj files in a CMake project?

To include .obj files in a CMake project, you can use the add_library() command with the OBJECT argument. Here is an example of how to include .obj files in a CMake project:

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# Add the .obj files to a library
add_library(my_object_files OBJECT file1.obj file2.obj)

# Add the library to the project
add_executable(my_executable main.cpp $<TARGET_OBJECTS:my_object_files>)


In this example, we first use the add_library() command with the OBJECT argument to create a library containing the .obj files. Then, we use the $<TARGET_OBJECTS:my_object_files> generator expression to include the .obj files in our executable target.


Note that .obj files are typically output files from a compiler (e.g. Visual Studio) and may not be directly compatible with CMake, so you may need to manually verify that they are compatible with your project's build system.

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